as_EasyRig#
- as_EasyRig.IKFKSwitch(self)#
- as_EasyRig.LFootControl(self)#
- as_EasyRig.RFootControl(self)#
- as_EasyRig.__confirmAction(self, action)#
- as_EasyRig.__init__(self)#
To Create auto biped rig based on curves and to Create cluster based controls
- as_EasyRig._compileEasyRig(self, userFolder='$_Free_EasyRig_v1.0')#
- as_EasyRig._isInTime(self, startDate=[2017, 1, 1], endDate=[2018, 1, 1], onlineTime=1, showDaysLeft=1, bufferTime=1)#
- as_EasyRig._mayaVer(self)#
- as_EasyRig.add_ExJnt(self, baseJnt, exJntName, numJnts=2, movAmount=0.4)#
- as_EasyRig.add_ExJnt01(self, baseJnt, exJntName, numJnts=2, movAmount=0.25)#
- as_EasyRig.add_JntAttrs_AHSS(self)#
- as_EasyRig.add_Selection(self, textFldName)#
- as_EasyRig.apply(self)#
- as_EasyRig.applyCharPrefix(self)#
- as_EasyRig.as_AboutEasyRig(self)#
- as_EasyRig.as_ActivateSetPose(self, expEditor=False)#
- as_EasyRig.as_BasicSetup(self)#
- as_EasyRig.as_BendySetup(self, baseJnt, bendyCount=4, elbowBendy=False, deleteUnwanted='hands', globalCtrl='Placement01_Ctrl', bendySwitch=None)#
- as_EasyRig.as_BendySetup_Hands(self, bendyCount=4)#
- as_EasyRig.as_BendySetup_Legs(self, bendyCount=4)#
- as_EasyRig.as_ControlColors(self)#
- as_EasyRig.as_CreateBreastsRig(self)#
- as_EasyRig.as_CreateEyeSetup(self)#
- as_EasyRig.as_CreateFingerJoints(self)#
- as_EasyRig.as_CreateFingerSetup(self)#
- as_EasyRig.as_CreateHandsSetup(self)#
- as_EasyRig.as_CreateHeadNeckSetup(self)#
- as_EasyRig.as_CreateHierarchy(self)#
- as_EasyRig.as_CreateLegSetup(self)#
- as_EasyRig.as_CreateSpineSetup(self)#
- as_EasyRig.as_CreateToeJoints(self)#
- as_EasyRig.as_CreateToesSetup(self)#
- as_EasyRig.as_EasyRig(self)#
- as_EasyRig.as_EasyRig1(self)#
- as_EasyRig.as_FinalizeSetup(self)#
- as_EasyRig.as_GenerateHyperPoints(self)#
- as_EasyRig.as_HeadNeckSetup_Basic(self)#
- as_EasyRig.as_HeadNeckSetup_Skeleton(self, numJnts=7)#
- as_EasyRig.as_QuickSetup01(self)#
- as_EasyRig.as_QuickSetup02(self)#
- as_EasyRig.as_SampleCurves(self)#
- as_EasyRig.as_SelectMirrorEdge(self)#
- as_EasyRig.as_SelectMirrorVtx(self)#
- as_EasyRig.as_SpineSetup_Basic(self)#
- as_EasyRig.as_SpineSetup_IKFK(self)#
- as_EasyRig.as_SpineSetup_Skeleton(self, numJnts=5, numJnt_TopCtrl=4)#
- as_EasyRig.as_UpdateHyperPoints(self)#
- as_EasyRig.checkMirrorSelection(self)#
- as_EasyRig.crateLayers_CBS(self)#
- as_EasyRig.createClusterCtrl(self)#
- as_EasyRig.createEdgeLoopCtrls(self)#
- as_EasyRig.createNSpineSetup(self)#
- as_EasyRig.createRivet(self)#
- as_EasyRig.deleteAll(self)#
- as_EasyRig.deleteBasicSetup(self)#
- as_EasyRig.deleteBasicSetup1(self)#
- as_EasyRig.deleteSetup(self)#
- as_EasyRig.exportSkeletonConstraints(self, conList=['parent', 'scale'])#
- as_EasyRig.getAimTo(self)#
- as_EasyRig.grpIt(self, obj, grpLevel=1, snapPiv=True)#
- as_EasyRig.importCtrlShapes(self)#
- as_EasyRig.importSkeletonConstraints(self)#
- as_EasyRig.importSkinWeights(self, meshName=None)#
- as_EasyRig.message(self, messageTxt)#
Sends a given message through confirmDialog window
- as_EasyRig.newCtrl(self, ctrlName)#
- as_EasyRig.newCtrl01(self, ctrlName)#
- as_EasyRig.old_getAimTo(self)#
- as_EasyRig.openBlog(self)#
- as_EasyRig.refreshView(self, num)#
- as_EasyRig.resetGlobalCtrlGrp(self)#
- as_EasyRig.rnd_getMeshCenter_fromOuterPoint(self, fromLoc=None, checkMesh='body', getAllHits=False)#
- as_EasyRig.rnd_hasMeshContainsPoint(self, checkMesh=None, checkPointOrObj=None)#
- as_EasyRig.setLayerReference(self)#
- as_EasyRig.snapAdvSkeleton_2HP(self)#
- as_EasyRig.snapIt(self, src, trgt)#
- as_EasyRig.snapPivot(self, src, dest)#
- as_EasyRig.snapPosition(self)#
- as_EasyRig.snapRot(self, src, destObj, dirUpObj=None, aimAxis=None, upAxis=None)#
src = src or srcList | obj or objList aimAxis= [1,0,0] upAxis=[0,1,0]
More features:#
Aim Constraint can be used while snapping rotaion of src
- as_EasyRig.userName(self)#